Gambling
disguised as text games
The
Philippine Star
08/25/2003
Filipinos
penchant for "texting" has opened new innovative opportunities
for Globe Telecoms and Smart Communications, the countrys
two largest telecommunications firms, to earn more money.
By keying pre-set
numbers and letters, for example, one can get the hours breaking
news or the real time traffic situation in almost any major Metro
Manila thoroughfare. Many of these "texting" services
for a fee, of course clearly provide value for money.
However, some
"texting" schemes have permutated into forms that are
not only unproductive but also equally annoying. In fact, "texting"
in the Philippines has become an opportunity for text-based gaming,
spam, and in some cases, gambling.
Games
of chance via text messaging
Last year, the
Philippine Amusement and Gaming Corp. (Pagcor) called the attention
of both Globe and Smart for not securing proper permits after introducing
raffle games via text messaging. Pagcor argued that since the raffle
games were a form of gambling, these should fall under their wings.
A subsequent
inquiry by the Lower House of the text games mechanics corroborated
the view that since the telecommunication companies text games
do not demand skill or ability, they should likewise be considered
as games of chance.
Emboldened by
these findings, Pagcor threatened to file a complaint against the
two telcos for violating the law on illegal gambling through the
conduct of games of chance using the cellular phone short message
system (SMS) or "texting."
Pagcor cited
about 50 text-based games, including Game K N B?, Weakest Link,
Who Wants To Be A Millionaire, imGAMEs True or False, Trivia
Trivia, Bible Answerman, Celebrity Secrets, MVP Challenge, Health
is Wealth and Travel Quest.
Big
stakes in text games
The two telcos,
however, argued that their text games are for entertainment, advertising
and promotional purposes, similar to raffles offered by other companies.
Cellular firms
do not agree that text gaming is gambling, and therefore are rejecting
Pagcors regulation bid. Furthermore, the two firms cite that
the Department of Trade and Industry (DTI) and the National Telecommunications
Commission (NTC) already regulate their services.
With a combined
13.6 million subscribers in the country, the traffic of text messaging
in the Philippines already dubbed as the worlds text
capital averages from eight to 10 million SMS a day, or about
one billion text messages a month.
Game shows charge
from P2 to P10 per text message, with revenues split by the telecom
firm and the broadcast network. One radio station even charged P25
to P50 for each ring tone sent to interested listener subscribers.
Indeed, the prospects of juicy profits are high for those venturing
into text gaming.
Taking
a slice of the booty
Which is why
Pagcor is now eyeing a hefty 20 percent of the telcos gross
revenues from text games plus regulatory fees from all companies
involved in text-based game shows that offer prizes at stake and
involve a wager of money and a random chance of winning.
Pagcor is insisting
that the two cellular firms should submit the mechanics of their
text games for the scrutiny of the gaming body. It has entered into
a memorandum of agreement with various government agencies to jointly
regulate text-based games and sales promotion.
Under the agreement,
DTI will review all applications and mechanics of text-based sales
promotions, Pagcor would approve text-based games or sales promotions
that have wagering schemes such as chance and prize money, the Movie
and Television Review and Classification Board would control advertisements
of text-based sales promotions and games, and NTC would police major
telcos in the transmission of text-based games and sales.
Weak
legislation
This agreement
in essence is a strong attempt to control current and future text-based
promotions and games in view of the current weak regulatory framework
over text-based gaming. With mounting complaints against cellular
phone firms and their services, pressure is building up for the
government to find the best way to respond to public grievances.
DTI admits that
Consumer Act of 1992 is already outdated and urgently needs refinement
to reflect recent changes in the digital age. The Consumer Act that
empowered the DTI to address all consumer-related concerns failed
to cover wireless and web-based technologies like cellular phones
and the Internet.
Texting
a boost or bane
The power of
"texting" is clearly evident as it had been instrumental
in unseating a duly elected president perceived as indulging in
gambling and other morally questionable practices.
"Texting"
also seems to be addicting. Observe how students sacrifice part
of their allowance in order to reload their phone cards and pass
on a joke or gossip. A telco is spending millions of pesos aggressively
advertising and promoting this addictive feature.
And now, "texting"
is extensively being used as a medium for games of chance or outright
gambling. As millions of users are enticed to key in letters and
numbers for a chance to win big prizes, money keeps on flowing into
the telcos coffers.
What next will
these telcos think of to keep this money-spinner going? And when
will the millions of "addicted" users stop for a moment,
look at the details in telco billings and realize that hundred of
pesos could have been saved or spent on better things than "idle
text" or "gambling text"?
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